{"id":3791,"date":"2013-11-19T00:00:00","date_gmt":"2013-11-19T00:00:00","guid":{"rendered":"http:\/\/vytukej.loc\/2013\/11\/19\/call-of-duty-ghosts-recenze\/"},"modified":"2015-12-20T21:38:28","modified_gmt":"2015-12-20T21:38:28","slug":"call-of-duty-ghosts-recenze","status":"publish","type":"post","link":"https:\/\/www.vytukej.cz\/blog\/2013\/11\/19\/call-of-duty-ghosts-recenze\/","title":{"rendered":"Call of Duty: Ghosts – Recenze"},"content":{"rendered":"<p>\n\t<strong>Recenzovan\u00e1 verze: Playstation 3<\/strong><\/p>\n<p>\n\tKa\u017edoro\u010dn\u00ed kli\u0161\u00e9 je zp\u011bt. Call of Duty se vrac\u00ed ve sv\u00e9m ji\u017e des\u00e1t\u00e9m pokra\u010dov\u00e1n\u00ed, kter\u00e9 podle slov Activisionu m\u011blo p\u0159in\u00e9st rapidn\u00ed zm\u011bny. Jen\u017ee jak u\u017e to tak b\u00fdv\u00e1 u t\u00e9to s\u00e9rie zvykem, nen\u00ed v\u0161e, tak jak je n\u00e1m p\u0159edkl\u00e1d\u00e1no. M\u00e1 tedy cenu se Call of Duty: Ghosts v\u016fbec zab\u00fdvat nebo jde jen o vys\u00e1v\u00e1n\u00ed pen\u011b\u017eenek podlehnuv\u0161\u00edm hr\u00e1\u010d\u016fm?<\/p>\n<p>\n\t<img decoding=\"async\" alt=\"\" src=\"\/upload\/recenze\/cod ghosts\/cod_1.jpg\" \/><\/p>\n<h2>\n\tNov\u00e1 s\u00e9rie, stejn\u00e9 probl\u00e9my<\/h2>\n<p>\n\tCall of Duty: Ghosts je v podstat\u011b novou s\u00e9ri\u00ed v univerzu, ji\u017e dop\u0159edu si m\u016f\u017eeme \u0159\u00edct, \u017ee n\u00e1s \u010dekaj\u00ed minim\u00e1ln\u011b dv\u011b dal\u0161\u00ed pokra\u010dov\u00e1n\u00ed, tak jako tomu bylo v Modern Warfare a osobn\u011b si mysl\u00edm, \u017ee p\u0159\u00ed\u0161t\u00ed rok n\u00e1s \u010dek\u00e1 ukon\u010den\u00ed trilogie Black Ops. Ghosts na to jde p\u0159\u00edb\u011bhov\u011b odv\u00e1\u017en\u011b, jeliko\u017e n\u00e1s pos\u00edl\u00e1 do fiktivn\u00edho konfliktu v nedalek\u00e9 budoucnosti a pos\u00edl\u00e1 n\u00e1s do post-apokalyptick\u00e9ho sv\u011bta. Jen\u017ee to co funguje nap\u0159\u00edklad v <a href=\"http:\/\/www.vytukej.cz\/recenze\/the-last-of-us-recenze\/\">The Last of Us<\/a> rozhodn\u011b nefunguje v COD: Ghosts.<\/p>\n<p>\n\tGhosts se zam\u011b\u0159uje na specifickou jednotku voj\u00e1k\u016f, jejich\u017e osudy po celou hru sledujete. Slu\u0161n\u011b \u0159e\u010deno kampa\u0148 je pln\u00e1 nesmysl\u016f a kli\u0161oidn\u00edch situac\u00ed, kter\u00e9 v\u00e1m rozhodn\u011b neotev\u0159ou pusu \u00fa\u017easem, ale budete se sm\u00e1t. Sm\u00e1t se nad zoufalstv\u00edm autor\u016f o to, pokusit se naserv\u00edrovat skute\u010dn\u011b zaj\u00edmavou pod\u00edvanou. Zkr\u00e1tka to nefunguje. Sc\u00e9ny jsou jako ze siln\u011b c\u00e9\u010dkov\u00fdch film\u016f a p\u016fsob\u00ed to a\u017e trapn\u011b, jak va\u0161e postava dok\u00e1\u017ee p\u0159e\u017e\u00edt v podstat\u011b cokoliv. Vy\u010dp\u011blost t\u00e9to koridorov\u00e9 st\u0159\u00edle\u010dky se tu projevuje v\u00edce ne\u017e hroziv\u011b a je vid\u011bt \u017ee inovace nep\u0159ich\u00e1z\u00ed.<\/p>\n<p>\n\t<img decoding=\"async\" alt=\"\" src=\"\/upload\/recenze\/cod ghosts\/cod_2.jpg\" \/><\/p>\n<h2>\n\tSt\u00e1le to sam\u00e9<\/h2>\n<p>\n\tGhosts v\u00e1s provede r\u016fznorod\u00fdmi misemi, kdy se pod\u00edv\u00e1te do podzemn\u00edch bunkr\u016f, na r\u016fzn\u00e1 leti\u0161t\u011b, tak\u00e9 ale do vesm\u00edru a podobn\u011b. Ostatn\u011b mise ve vesm\u00edru m\u011bly b\u00fdt z\u0159ejm\u011b zaj\u00edmavou slo\u017ekou hry, ale v porovn\u00e1n\u00ed t\u0159eba s t\u00edm co jsme mohli vid\u011bt v Crysis 3 (neporovn\u00e1v\u00e1m v r\u00e1mci grafiky), to zde skute\u010dn\u011b nehledejte, jak\u00e1koliv epi\u010dnost jde stranou a z COD se pomalu ale jist\u011b st\u00e1v\u00e1 trapn\u00e1 parodie na jakoukoliv v\u00e1lku. Hra m\u00e1 v sob\u011b mnoho d\u011br a nelogi\u010dnost\u00ed k nim\u017e se je\u0161t\u011b pozd\u011bji vr\u00e1t\u00edm.<\/p>\n<p>\n\tHratelnost neutrp\u011bla \u017e\u00e1dn\u00e9 v\u011bt\u0161\u00ed \u0161r\u00e1my na du\u0161i, ale nen\u00ed zde ani pokus o jak\u00e9koliv zlep\u0161en\u00ed. Hra se hraje po\u0159\u00e1d stejn\u011b. M\u00e1te p\u0159ed sebou r\u016fzn\u00e9 koridory, kter\u00e9 v\u00e1s nikam nepust\u00ed. Dostanete do ruky dv\u011b zbran\u011b, mezi kter\u00fdmi m\u016f\u017eete p\u0159ehazovat a m\u011bnit si je z padl\u00fdch nep\u0159\u00e1tel podle libosti. Jedin\u00fdm zpest\u0159en\u00edm je sb\u011br notebook\u016f, kter\u00e9 jsou poschov\u00e1van\u00e9 v \u00farovn\u00edch. Nejv\u011bt\u0161\u00ed novinkou ve h\u0159e je mo\u017enost ovl\u00e1dat psa, kter\u00fd s v\u00e1mi chod\u00ed po \u00farovn\u00edch. Ob\u010das se p\u0159epnete do pohledu z jeho o\u010d\u00ed a m\u016f\u017eete tajn\u011b vy\u0159adit nep\u0159\u00edtele ze z\u00e1lohy. Nicm\u00e9n\u011b samotn\u00e9 vyu\u017eit\u00ed psa je ve h\u0159e minim\u00e1ln\u00ed a ve fin\u00e1le je tu vlastn\u011b \u00fapln\u011b zbyte\u010dn\u00fd.<\/p>\n<p>\n\t<img decoding=\"async\" alt=\"\" src=\"\/upload\/recenze\/cod ghosts\/cod_5.jpg\" \/><\/p>\n<p>\n\tZpracov\u00e1n\u00ed je naprosto hanebn\u00e9. Activision sliboval next-gen engine, kter\u00fd by s\u00e9rii vyzdvihl v\u00fd\u0161e. Auto\u0159i z\u0159ejm\u011b nepochopili definici next-gen anebo jej vid\u011bli pouze z rychl\u00edku. Grafick\u00e1 \u00farove\u0148 je ot\u0159esn\u00e1 a u\u017e v prvn\u00ed misi jsem si \u0159\u00edkal, jestli jsem snad hru nezapnul ve \u0161patn\u00e9m rozli\u0161en\u00ed nebo nen\u00ed n\u011bco \u0161patn\u011b. Hra vypad\u00e1 ot\u0159esn\u011b, na dne\u0161n\u00ed pom\u011bry jsou textury hnusn\u00e9, nev\u00fdrazn\u00e9 a neostr\u00e9. Grafick\u00e1 \u00farove\u0148 p\u016fsob\u00ed jako p\u0159echod mezi PS2 a PS3, tak \u017ealostn\u00fd je fakt. Nijak zvl\u00e1\u0161\u0165 tomu nep\u0159id\u00e1v\u00e1 ani nev\u00fdrazn\u00e1 hudba.<\/p>\n<p>\n\t<img decoding=\"async\" alt=\"\" src=\"\/upload\/recenze\/cod ghosts\/cod_3.jpg\" \/><\/p>\n<h2>\n\tZe star\u00e9ho kab\u00e1tu nov\u00fd neu\u0161ije\u0161<\/h2>\n<p>\n\tSe zpracov\u00e1n\u00edm souvis\u00ed i technologick\u00e9 pot\u00ed\u017ee a podobn\u011b. Vylo\u017een\u00e9 grafick\u00e9 probl\u00e9my nebo z\u00e1\u0161kuby jsem ve h\u0159e nezaznamenal, co je v\u0161ak ot\u0159esn\u00e9, tak to je inteligence va\u0161ich nep\u0159\u00e1tel a nekon\u010d\u00edc\u00ed \u0159ada skript\u016f. Je naprosto ot\u0159esn\u00e9 vid\u011bt, \u017ee hra z roku 2013 funguje na t\u00e9 b\u00e1zi, \u017ee jakmile do\u0161l\u00e1pnete za pomyslnou linii, spust\u00ed se p\u0159edem p\u0159ipraven\u00fd skript a vyb\u011bhne na v\u00e1s dan\u00fd po\u010det nep\u0159\u00e1tel. To jsou nav\u00edc tot\u00e1ln\u011b neinteligentn\u00ed idioti, kte\u0159\u00ed v\u00e1m jen t\u011b\u017eko mohou zatopit. Heroismus z p\u0159edchoz\u00edch d\u00edl\u016f st\u00e1le z\u016fst\u00e1v\u00e1, jste prost\u011b jedin\u00fd man\u00edk, kter\u00fd dok\u00e1\u017ee vyst\u0159\u00edlet cel\u00fd stadion nep\u0159\u00e1tel bez v\u011bt\u0161\u00ed pomoci par\u0165\u00e1k\u016f. Nejsmutn\u011bj\u0161\u00ed jsou ale sc\u00e9ny, kde je vid\u011bt \u017ee se auto\u0159i v\u016fbec nezab\u00fdvali t\u00edm, zda to bude trapn\u00e9 nebo ne. Zejm\u00e9na jedna sc\u00e9na je naprosto fascinuj\u00edc\u00ed p\u0159\u00edpad tuposti. Jestli\u017ee se va\u0161e jednotka schov\u00e1, aby nebyla vid\u011bt, a kolem prob\u00edhaj\u00ed nep\u0159\u00e1tel\u00e9, jeden se jde dokonce pod\u00edvat do m\u00edstnosti, kde jste a p\u0159\u00edmo proti dve\u0159\u00edm le\u017e\u00ed jeden z va\u0161ich a nikdo si jej nev\u0161imne, to je pros\u00edm zoufalost.<\/p>\n<p>\n\tPoj\u010fme od singleplayeru. Ten tedy nenab\u00edz\u00ed nic p\u0159elomov\u00e9ho a naopak ukazuje, jak moc pozadu vlastn\u011b studia Activisionu jsou ohledn\u011b ve\u0161ker\u00fdch hern\u00edch mechanik. Pod\u00edv\u00e1me se tedy multiplayer a m\u00f3d Extinction, kter\u00e9 hra nab\u00edz\u00ed. Extinction je variac\u00ed na popul\u00e1rn\u00ed zombie m\u00f3d, kter\u00fd poprv\u00e9 p\u0159inesl prvn\u00ed d\u00edl Black Ops. Narozd\u00edl od tohoto m\u00f3du v n\u011bm nevystupuj\u00ed zombie, ale mimozem\u0161\u0165an\u00e9. Vy m\u00e1te k dispozici v\u017edy ur\u010ditou oblast, ve kter\u00e9 mus\u00edte pomoc\u00ed vrt\u00e1ku zlikvidovat mimozemsk\u00e9 \u017el\u00e1zy, p\u0159i\u010dem\u017e na v\u00e1s mezit\u00edm \u00fato\u010d\u00ed mimozem\u0161t\u00ed p\u011b\u0161\u00e1ci. Vy za n\u011b dost\u00e1v\u00e1te pen\u00edze, kter\u00e9 n\u00e1sledn\u011b sm\u011bn\u00edte za munici a r\u016fzn\u00e9 zbran\u011b. Extinction nen\u00ed \u0161patn\u00fd, ale na p\u0159\u00edli\u0161 dlouho nezabav\u00ed.<\/p>\n<p>\n\t<img decoding=\"async\" alt=\"\" src=\"\/upload\/recenze\/cod ghosts\/cod_4.jpg\" \/><\/p>\n<h2>\n\tMul\u0165\u00e1k nad zlato<\/h2>\n<p>\n\tA m\u00e1me tady asi pro v\u011bt\u0161inu hr\u00e1\u010d\u016f z\u00e1sadn\u00ed \u010d\u00e1st hry a tou je multiplayer. Ten v\u0161ak p\u0159\u00edli\u0161 inovace nep\u0159in\u00e1\u0161\u00ed a to je \u0161koda. Jednozna\u010dn\u011b se d\u00e1 \u0159\u00edct, a to i p\u0159esto \u017ee multiplayerov\u00fdm kl\u00e1n\u00edm p\u0159\u00edli\u0161 neholduji, \u017ee hra pro v\u00edce hr\u00e1\u010d\u016f je mnohem l\u00e9pe zpracovan\u00e1. Najdete zde klasick\u00e9 re\u017eimy jako Deathmatch, Team Deathmatch, Domination, Search and Rescue \u010di Free-For-All. Objevuje se v\u0161ak i p\u00e1r netradi\u010dn\u00edch re\u017eim\u016f jako Cranked, Hunted nebo Blitz. V Hunted se hon\u00edte za co nejlep\u0161\u00ed v\u00fdbavou, p\u0159i\u010dem\u017e o ni usiluj\u00ed i ostatn\u00ed. V Cranked se v\u00e1m zase zv\u00fd\u0161\u00ed rychlost pohybu po ka\u017ed\u00e9m killu a v Blitz se sna\u017e\u00edte vniknout na z\u00e1kladnu druh\u00fdch a proj\u00edt port\u00e1lem. Co mi asi nejv\u00edce vadilo, tak je fakt \u017ee mapy jsou pom\u011brn\u011b velk\u00e9 a ob\u010das je probl\u00e9m n\u011bjak\u00e9ho protivn\u00edka naj\u00edt.<\/p>\n<p>\n\tDlouho jsem zva\u017eoval kolik tedy vlastn\u011b Call of Duty: Ghosts ud\u011blit. Hra po str\u00e1nce singleplayeru nespl\u0148uje ani z\u00e1kladn\u00ed standard a p\u016fsob\u00ed naprosto zastarale. Multiplayer je o n\u011bco z\u00e1bavn\u011bj\u0161\u00ed, ale rovn\u011b\u017e to nen\u00ed nic, co by m\u011b dok\u00e1zalo uchv\u00e1tit na del\u0161\u00ed hran\u00ed. M\u00f3d Extinction je takov\u00e1 t\u0159e\u0161ni\u010dka na dortu. Celkov\u011b je Call of Duty: Ghosts podpr\u016fm\u011brn\u00e1 a tuctov\u00e1 st\u0159\u00edle\u010dka, kter\u00e1 pouze vyu\u017e\u00edv\u00e1 zn\u00e1m\u00e9 zna\u010dky, nic v\u00edc nic m\u00ed\u0148.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Kultovn\u00ed st\u0159\u00edle\u010dka Call of Duty se vrac\u00ed s podtitulem Ghosts. Ale bav\u00ed n\u00e1s to je\u0161t\u011b?<\/p>\n","protected":false},"author":46,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-3791","post","type-post","status-publish","format-standard","hentry","category-recenze"],"views":692,"_links":{"self":[{"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/posts\/3791"}],"collection":[{"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/users\/46"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/comments?post=3791"}],"version-history":[{"count":0,"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/posts\/3791\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/media?parent=3791"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/categories?post=3791"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vytukej.cz\/wp-json\/wp\/v2\/tags?post=3791"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}